Hi All
Even though I wanted I could not make it to the LGT to play MEG.
So I had a game of MEG Maximus with a good
friend.
My Later Northern Song vs French Ordonnance.
My opponent had 4 units of 6 superior knights
that could dismount if needed, he also had about 5 units of archers (4 units
Longbow with stakes)
I had my usual mix of foot with some cavalry
and artillery.
He won the PBS roll and I won the scouting.
I put my cavalry on my left (in some bad going)
and then my infantry. My opponent had all his foot on my right while most of
his cavalry (knights) was on my left.
Turn 1
I used the more cards I had to make my opponent
move first. Then I double move my cavalry as to threaten the exposed side of
the knights.
Turn 2
We had some shooting with only minor wounds.
Again I used my cards to make the opponent move
first and then I moved my units in the positions I wanted. One of my cavalry
was in place for a flank charge by now
Turn 3
I charged in with my cavalry while 2 units of my opponent’s knights charged
into my infantry line. I actually caused some wound with my shooting (black
dice).
The battle that followed was in favor of the
knights but it was a slow process.
The rest of the armies shoot at each other with
little effect.
In the maneuvering phase I moved units into position to be able to charge the
side of the knights that were fighting the infantry.
My cavalry broke off from the battle with the
knights
Turn 4
I charged the side of the knights fighting my
infantry just in time as I was close to breaking.
The shooting again was not very good but one
enemy unit was taking some wounds.
In the battles that followed 1 unit of knights
broke from the flank charge, and the second knight was about to break as well.
Turn 5
The enemy knights in the far right charged my
cavalry (which stood to fight).
While I concentrated my shooting on enemy foot
units one wound from breaking
By the end of the shooting and fighting of
round 5 I had lost 2 units of cavalry while my enemy had lost a further 4 units
(2 foot and 2 knights).
With him loosing 5 units his army broke and I won the game.
The knights with the armored horses proved a formidable
opponent and had my friend protected their flanks they would have surly broke
through my foot.
The Longbow men with stakes is another very
good option although it makes no difference vs the Song which are foot shooty
heavy as well.
I have actually made a later 100Y war English army (5 units of longbow men) and will start to test them out shortly